Groups Of Interest
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Overview: The New Dawn Initiative is not the only group with an interest and investment in the paranormal and metaphysical. There are many other groups in existence who possess, use, or attempt to create Item objects, either for their own personal gain or for the protection of mankind. Some are rival organizations, some are splinter groups of the New Dawn Initiative, and some are trusted associates of the New Dawn Initiative. In any case, it has been deemed necessary to create and distribute a brief on what agencies the New Dawn Initiative knows about, and our stance towards them.

Threat ID System

Threat Level Description
ALPHA These GOIs are supposed to be friends.
BETA These GOIs are either hostile or antagonistic.
Gamma These GOIs are neutral and are intended for uninformed GOIs.


Omega Logo.

The Omega Organization

Threat Level:Beta
Overview:The Omega Organization is a quasi-religious fanatical terrorist group that obtained knowledge of the NDI from an improperly amnesticized Researcher. The Researcher remembered certain parts of his time at the New Dawn Initiative, and was obtained by the Omega Organization. The Omega Group appears to have an extremely large budget, although NDI tracing has revealed no trace of their benevolent supporters. The Omega Organization has attacked multiple Sites, and upon gaining control of the Site, begins neutralizing any and all anomalies enclosed at the site. Of course, this has led to multiple Enclosure Breaches and is responsible for an average annual loss of 12 billion USD to the NDI. Discovering more knowledge of the Omega Organization is a major priority for the New Dawn Initiative.


Amazing! Co.

Amazing! Co.

Threat Level:Gamma
Overview: Similar to many bootleg companies based out of developing nations, Amazing! Co. is a company that produces miscellaneous off-brand commercial products ranging from food items, to musical instruments, to children’s toys. These items invariably possess anomalous properties and, more often than not, pose a threat to both the user and those around them. The packaging of Amazing! Co. products often resemble well-known brands, even to the extent of copying mascots and slogans. The only consistent marker of their products is the Amazing! Co. logo, which has been confirmed to be a memetic agent with the effect of enticing those who look at it to purchase the associated product despite their better judgement. The country of origin for Amazing! Co. cannot be presently determined. Manufactories suspected of being connected to the group have been discovered on every continent (with the obvious exception of Antarctica). Information shared from multiple governments has suggested that Amazing! Co. ships products to every nation in the native language of the region, and that there are obvious spelling and grammar errors in all versions of the products, no matter the language. To date, no person knowingly under the employ of Amazing! Co. has been apprehended and no person found to be selling one of their products can recall ever stocking them or meeting a representative of the company.

The Omega and Dark.(O&D)

Threat Level:ALPHA
Overview: A “club” based in Texas, USA. Catering to the super-rich and with extensive political and financial ties worldwide, And founder of O&D is a fraternity with founder of NDI organization. O & D will call these items as Omega, and will include a random ID.

Hot american

Threat Level:ALPHA
Overview: A collective of anomalous artists, or anartists, members of Hot American are capable of either obtaining or producing anomalous objects and entities, and using them to create art installations. These installations are placed for maximum public exposure, and have been fatal to bystanders; the phrase "Hot American" is always present in some way.


Threat Level:Gamma
Overview:Mr.Jokon is a circus of Japan with origins and aims unnatural. There is currently no evidence to confirm this group's existence. And Item is a member of their by the
members of the Mr.Jokon Item of the New Dawn Initiative before.

The Chaos Initiative

Threat Level:BETA
Overview:In 1924, the New Dawn Initiative formed a covert special task force, known only to the Primis Officer, codenamed the "Chaos." The leadership of the Chaos was comprised of members of Mobile Strike Forces ALPHA-01, ALPHA Strike, famed for their loyalty to the Primis Officer
and the total secrecy of their origins, identities, and operations. The Chaos leadership was supported by research, security, and retrieval personnel, all taken from New Dawn Initiative ranks.
To the majority of the New Dawn Initiative and the anomalous world, the Chaos was a splinter group that went I.O.I with several researchers and anomalous objects. In reality, the had Primis Officer created the Chaos to complete missions with ethically questionable methods and politically unsavory results—while keeping the New Dawn Initiative public reputation clean. For approximately twenty-four years, the Chaos operated under the guise of New Dawn Initiative defectors, using anomalous objects to secretly further the goals of the Primis Officer.

In 1998, as part of a seemingly routine staged operation, the Chaos removed several NDI objects from New Dawn Initiative containment and transported dozens of defecting New Dawn Initiative researchers to various safe locations. That same day, multiple other unplanned raids of Site occurred. The Chaos seized NDI objects with great research and military potential and inflicted severe casualties to NDI personnel. New Dawn Initiative biggest lie had become a reality. Their covert black ops team had defected, and the New Dawn Initiative faced a new threat from an organization now calling itself by a new name: The Chaos Initiative.


RPC Logo Cold Wars - Now.

RPC Authority

Threat Level:Alpha
Overview:The RPC Authority is a research organization that Researches, Protects, and Contains the anomalous to try to create a better world for all. The RPC Authority is run by a group of people called the Global Directors.

The Authority operates in total secrecy and works to protect and maintain the veil of normalcy that mankind operates under every day. By preventing the masses from knowing the existence of The Authority and the anomalies it protects against, the world is able to function without descending into chaos. The anomalies the Authority protects against can cause untold amounts of harm to the civilian populace and require eternal vigilance by the Authority's part.


AEP Logo

AEP Association

Threat Level:Alpha
Overview:The AEP is large Multinational fringe organization operating within both the public and anomalous spheres of society. The AEPs public side is involved in many different industries including pharmaceuticals, construction, Research and Development, and arms manufacturing.

The anomalous side of the AEP follows its public side quite closely but instead specializes in the research containment and production of anomalies.


Threat Level:Alpha
Overview: A paramilitary giant in the present day, the PCAAO has its roots in a bureaucratic collection office. Created in the wake of the Communist victory in the Chinese Civil War, the People's Committee was tasked with securing objects, locations, and persons inherited from China's long history with the anomalous. Operational use of these anomalies was the responsibility of the powerful People's Liberation Army (PLA) Special Directorate. However, after China's flawed and disappointing use of the anomalous in the Korean War (provoking the most violent and effective response in the history of the typically impotent United Nations Anomalous Activities Committee), the PLA's Special Directorate was castigated, its leader arrested, and its methods shamed. Shortly thereafter the PCAAO rose to prominence and gradually replaced the PLA as China's premier anomalous agency.


Logo GEAR.


Threat Level:Gamma
Overview:GEAR is a multinational organization structured with the ultimate and primary goal of creating the most luxurious lifestyles for the few in charge. Although they may be driven purely by greed, they aren’t stupid. They know that crossing certain ethical lines will lead to trade deals and business partnerships falling through. GEAR makes the majority of their profit through mass production of anomalous items on the consumer level, often with little to no competition. The general populous is for the most part unaware of how GEAR produces and creates said items, often leading to much distrust in the company. Regardless, the company’s profit margins remain extraordinarily high.

GEAR has many partners and enemies, often selling invaluable, dangerous anomalies to the NDI and other groups to the highest bidder.


Threat Level:Alpha
Overview:the Librarians are filled with those who could not or would not follow them.

The Librarians are the care-takers of the Library, who oversee its day-to-day maintenance. A patron is most likely to encounter one of three types on a given day.

The Archivists serve at the desks in the Main Hall of the Library. They have no eyes, but they know instinctively where to find any book in the Library. They also distribute the Library cards, check books out to people, and keep track of who has which book. If you look behind the desk, you'll find they have no legs, but instead are connected directly to the chairs that are rooted in the marble floor.

Pages reshelf the books in the Library. They have anywhere from six to ten arms, bowed legs, and squat bodies, making them excellent climbers, able to reach the highest shelves without need for a ladder. They rarely so much as touch the ground.

The Docents guide patrons through the Library, showing them where to find books, as well as stalking the stacks for violations of the rules. They are perfectly silent, and in fact have no mouths. Where their left hand should be, a chain grows, connected to a brass lantern that never grows dim.

The Docents in particular serve as the first line of defense for the Library against hostile entities. Some say that they are able to sense the presence of hostile beings even before they enter through a Way, although this claim is controversial, to say the least.



The Serpent's Hand

Threat Level:Alpha
Overview:The Serpent's Hand is a group of individuals who believe that the supernatural should not be suppressed or kept secret. Their individual ideologies can vary a great deal, as can their methods. They're more of a loose political movement than a concrete organization. The membership varies from normal humans who want to show what they've learned to others to those gifted with extranormal abilities, and even to non-human entities that desire the acceptance of human society.

While there is some debate about the age of the group, most agree that it has existed in one form or another since at least the late 19th century. For reasons that were unclear, the Hand was unable to access the Library for some time. It was only in 1967 that the Library was "rediscovered" by the Hand.

Despite the Hand's close association with the Library, there is no official link between the two. The Library serves as a base of operations and general meeting place for the Hand, but the Hand has no ownership over it in any meaningful sense.

There is no centralized command of the Serpent's Hand, with dozens of different factions and splinter groups each acting out their agenda under the name of the Serpent's Hand. This lack of organization is a function of the Hand's sole criteria for membership being "a willingness to consider oneself a member of the Hand." More than anything, the Serpent's Hand is an umbrella for those who wish to understand the worlds a bit better. It makes no demands of its members, nor gives any promises.

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